Computational Intelligence in Games ebookGdown.org > Video Games > Game Programming The recent advancec in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines of play. This book presents the main constituents of computational intelligence paradigms including knowledge representation, probability-based approaches, fuzzy logic, neural networks, genetic algorithms, and rough sets. It includes a new approach of evolving a neural network to play checkers without human expertise. The program developed by the authors has also competed well against commercial available software. The book will be useful to researchers, practicing engineers and scientists, and students who are interested in developing game techniques in computational intelligence environment. Tags:
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